Bullet
INFO
Although Bullets are mutable, I would advise against writing to them outside of their actor.
Properties
id
luau
Bullet.id: stringThe sequential ID of the bullet.
position
luau
Bullet.position: Vector3The bullet's position. (this property should be set by a Mutator)
direction
luau
Bullet.direction: Vector3The bullet's direction. (this property should be set by a Mutator)
distanceTraveled
luau
Bullet.distanceTraveled: numberThe total distance the bullet has traveled.
INFO
This property is set automatically when using a Mutator.
information
luau
Bullet.information: any?Extra information about the bullet. This is first set by Source:makeBullet.